![]() ![]() Your spooky friend also comes into play in both exploration and combat, with flailing tentacles to help you grapple your way around or fling enemies to their doom. ![]() There's an air of The Darkness about having this ethereal entity tagging along and chattering away, although Ben's demon isn't quite as intense as Mike Patton's version, preferring ominous rasping to maniacal screeching. ![]() The demon allows Benedict to explore the memories of the deceased in limbo, where eldritch horrors and long-lost mysteries await. Looking to claim its place among the best Metroidvania games on Xbox when it launches this spring, The Last Case of Benedict Fox channels a wonderful Lovecraftian energy with its titular self-proclaimed detective and his otherworldly demonic ally. Combine all of this with some beautiful visuals, a new ball physics system that looks very impressive, and (hopefully) some decent commentators, EA will surely be on to a winner here. If you’ve played previous EA golf games with these mechanics, you’ll know how exciting, fun, and how much tension they can add - you just don’t get that with PGA Tour 2K23. The ball lands and slowly trickles its way into the hole for the win. After landing in the fairway on the 18th hole, I hit my approach shot towards the green, and the screen narrows with that heartbeat sound playing out while I’m furiously button-mashing to add spin. I’m picturing it now: I’m a shot behind the leader at Augusta National. EA Sports PGA Tour seems a more energetic and exciting game, with licenses for all four Major Championships, a new shot system that includes over 20 different shot types, and returning arcade-like gameplay elements such as power boost, spin control, and big hit and heartbeat moments. Sure, we do already have PGA Tour 2K23, which is decent but feels vapid - there’s no atmosphere to the courses, and it all falls a bit flat after a while. After attending a hands-off preview of EA Sports PGA Tour, I was left thoroughly impressed by how much effort and love EA has put into its return to golf. I love a good golf game, and EA Sports PGA Tour is, from what I’ve seen, shaping up to be something special. Honestly, I’m ready to pick up my bow and begin my journey now - yes, the Rogue life is for me! Although the Druid, with his ability to turn into the likes of a bear or werewolf is pretty tantalising… oh no, I’m torn! While we will undoubtedly see the implementation of a Battle Pass system, Blizzard has said that it will be purely for cosmetics only, which leads me to believe that lessons have been learnt… yes, I’m looking at you, Diablo Immortal. It feels like a return to greatness, and with the addition of Strongholds, PvP, a shared world, cross-play, and more, we could be in for an absolute treat with this one. With Diablo IV, it feels like they’ve kept the fast-paced, skill-based gameplay that was practically perfected in the last instalment but taken the series back to the dark and gritty Sanctuary that I fell in love with when I first started playing video games. Everything about this game seems like a step up from Diablo 3, which is in no way a bad game, but I found the visuals and general atmosphere to be far too soft compared to the likes of Diablo and Diablo 2. In keeping with the undead vibes, although this one is more hellish monstrosities, my next pick has to go to Diablo IV. I’m so ready to see it working in full when Dead Island 2 launches on April 28th - my flame-spewing axe is duct-taped together and ready to go! Dambuster's proprietary FLESH (Fully Localised Evisceration Simulator for Humanoids) engine really ramps up the gore when you’re slashing and clubbing your way through the rotting corpses, and the addition of a card system that offers your characters perks seems like a pretty cool step up from the previous games in regards to character customisation. Weapon customisation and durability return with this installment, but we also have the addition of being infected ourselves, leading to powerful new abilities that we can control. Dead Island 2 takes us to Los Angeles, now known as Hell-A, during the early years of the zombie outbreak to embody a number of Slayers as they spend their days rummaging for supplies, enjoying the Californian sunshine, and slaughtering the almost-endless waves of flesh-hungry undead. Zombies! Oh, I’m supposed to say something more about it? Okay, then. ![]()
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